Module 1 Formstorming

Weekly Activity Template

Rita Zhang


Project 1


Module 1

In project 1, I created a white backdrop at school to photograph my items which included 5 simple objects containing my friend's water bottle, my earbud case, my lotion bottle, an orange my mother got for me, and my friend's ring. As for the 3 complex objects, I chose a pair of scissors I found in school, my wallet, and my bluetooth mouse. I was able to try and 3D model all my simple objects, some turned out okay, and the other few I found really challenging.

Activity 1

I used two big sheets of paper as my background setup, and this is my water bottle from a front view, which is a part of my simple objects. These are my earbud case from the top view, which is a part of my simple objects. This is my earbud case from the front view. This is a lotion bottle from the front side. This is the lotion bottle from the back side. This is a grey bluetooth mouse from the top view, which is one of my complex items. This is the bluetooth mouse from the side view. This is the bottom side of the bluetooth mouse. This is the bottom side of my orange, which represents a sphere, one of my simple items. This is the top side of my orange. This is a silver ring that represents the shape of a torus. This is a ring from a top down angle. This is a pair of scissors which is my second complex object from the front side. This is the pair of scissors from a side view. This is my third complex object which is a wallet facing the top side. This is the wallet from the side view. This is the wallet from the front side. This is my attempt at 3D modelling the water bottle. The body of the bottle is made of metal coated in black, and the lid is wood. This is a 3D model of the ring which is made of silver, which I used the torus for. This is a 3D model of the orange, which I tried giving texture too, but it looks more like an orange golf ball. This is a 3D model of my earbud case. This was my attempt at 3D modelling the lotion bottle, but I couldn't figure out how to connect the cap to the body and flatten the top. This was what I had for tutorial 1. This is my process for tutorial 2 where I used taper and bend. This was my work for tutorial 3, where I made a rectangular prism with the polygon pen tool.

Activity 2

This is the first complex object I changed to, which is a front facing image of a mini dry shampoo bottle. It has a pretty detailed and well made graphic. This is the back of the mini dry shampoo bottle. On the back it has the ingredients and steps on how to use it. This is the top of the mini dry shampoo bottle. There's slight texture on the top; horizontal lines which creates bumps, and a triangular curve. This is the bottom view of the mini dry shampoo bottle. From the bottom you can clearly see the bottle is made of steel with a curvature, and numbers as well as letters printed on the bottom. This is the side view of the mini dry shampoo bottle. It has the QR code, and there's a slight downwards cruve on the part where you press down. This is the second complex object I changed. It's the front facing side of a dumpling chicken plushie with a lobster clasp. This is the top view of the mini plushie. The eyes and beak protrudes outwards, and the lobster clasp seems to be plastic with a white string holding the clasp. This is the back view of the mini plushie. The texture of the plushie is soft, and the comb of the chicken sits upwards but tilted sideways. This is the bottom view of the mini plushie. From this view you can see the flat feet, and the beak that protrudes out. This is the side view of the mini plushie. From the side it looks more flat, and seems like the shape of an egg. This is my third complex object which I changed into a comb. This is the front facing view of the comb. This is the back view of the comb. It's weirdly shaped with different curvatures, and a foreign language printed in gold. This is one of the side views of the comb. The bristles are relatively thin, but not as thin compared to regular brushes. The bristles seem to be thicker from the spine and gets thinner. This is another side view of the comb. There's a simple graphic on the front side of the comb that illustrates lines and flowers. It's slightly carved into the comb with gold ink. From this side the comb curves inwards in the middle, and the thickness gets thinner towards the end. This is another side of the comb. There's a strong highlight, which indicates the comb being coated in something like resin or glossy paint making it very smooth looking and reflective. This was in the fourth tutorial video, where I messed around with the bend and grouped different objects with one another as well as removing them to create an empty shape. This was in the fifth tutorial video, where I used the sculpt feature on Cinema 4D, and the different options that came along with it. This was in the fifth tutorial video. I played around with different tools like extrude and bevel while using the points to manipulate the object. This was a rubix cube built in the sixth tutorial. I tested with different colours and tried UV unwrapping to make a paper-like cutout. This is the book in the tutorial with the shape I created, and the photo added into materials to put it on the cover. This is another screenshot of the book where I played around with lighting and shadows. This is the drum soley modelled with the different compartments. This is the drum with colours and textures. For the base I used a wood-like material, as for the ropes I used a black rope-like material, and for the top part of the drum I found a textured plastic material. This is the Pokemon modelled right after I applied the subdivision surface tool in Cinema 4D. This is another screenshot of the Pokemon where I learned how to paint on the UV mesh with the paint tool in Cinema 4D.

Material Workshop 1

This piece of work was manipulated by everyday utilitarian wood-based forms brought by the Honours Bachelor of Craft and Design. This piece of work was crafted by stoneware clay brought by the Honours Bachelor of Craft and Design. This piece of work uses glass as its primary material and is created by the Honours Bachelor of Craft and Design.

Material Workshop 2

This object is made out of metal, and has a dark grey colour. It's rigid, reflective, and cool to the touch. The object is refined, and can be used for sculptures, jewelry, and tools. The material of this is wood, and the colour consists of light and dark brown. It's rigid, matte, and feels smooth. The block of wood is semi-refined, and can be used for frames, kitchenware, and furniture. This cube is made out of glass, and it's transparent. It's rigid, smooth, and cool to the touch. The cube is refined, and can be used for windows, containers, and screens.

Project 1


Project 1 Models

Published 3D Model 1

Final render of the mini dry shampoo bottle.

Published 3D Model 2

Final render of the chicken dumpling plushie (I wasn't able to export this for some reason).

This is the final render of the comb,
        inspired by traditional Chinese design.

Published 3D Model 3

Final render of the comb.

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